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How do I use WIP features

WIP means Work in Progress AKA not implemented yet.

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Bug alert

I pressed back button after accidentally entering 1st boss fight in chap 2, boss music glitched and continued playing overlapped to the other two tracks. I refreshed the page and now I have these 3 errors on screen with no music playing


Error: <<audio>>: error during runner initialization: track "freyja_bg" does not exist


Error: <<audio>>: error during runner initialization: track "battle_bg" does not exist


Error: <<audio>>: error during runner initialization: track "jotunheimr_bg" does not exist


Edit: restarting corrects the bug. If you want to load your save file, better do it on starting menu

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thank you

I had a lot of fun playing, good job. The new combat is definitely easier and more satisfying and Eir journey is engaging. I'm looking forward to more content.


To me mob encounters feel still a bit too slow, win or lose I would prefer if the outcome takes less turns.

I'll look into that, thank you for playing and giving suggestion 

hello 

can ou make a french version

Sorry, I can't make french version, I simply have no time for that, I'm so sorry

ce n'est pas grave 

Hey how's the work going with Dorothy journey, it's one of my favourite game

Not yet

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Do old saves not work I defeated the necromancer and did the next part at the market, now it tells me to meet Helga but she has no text

Wait 

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I already upload a save that you can use to begin at chapter 2, just download it and load it. Sorry for the inconvenience

there is a music bug wen you reaload the game from a battle and the soung got deleted from the game

Yeah that's known bug, I still need to find way to fix it, maybe in next update

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Hi, Myon-San, all your games are great!! I have a question: will you publish third part of Dystopian abyss NWO? I understand that all work must be payed off, but I can't because patron banned in my region. SO could you make smth to pay a subscription except patreon, for example boosty.to. thanks for your games <3

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yes Dystopian abyss Next chapter is on the way. And I don't think I will use boosty or another payment website beside Patreon, but I think you can play my game early by paying on itch.io

Will there be a public release and if so do you have a release date or a rough idea?

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October, 14th 2024 is in the latest development log.

This is the date

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Don't mind everyone

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I like chapter 2 but girls fat

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Chapter 2 girls look fat plz make very muscler girls

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I very like her this look absolutely nice

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chapter 2 girl fat like this 

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Chapter 1 girls very muscler like this girl 

Your other games have all updated fairly recently. I do hope that means this one is up next; I'll admit the rpg presentation of this one leads me to like it the most by a good magin

yes expect the update tomorrow or overmorrow

Just finished playing through it. I enjoyed it a lot. I look forward to future updates and EIr getting even bigger :D

thx for playing 

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Can this game update?

yes work on it

Are you supposed to kill the necromancer at level 15

Probably not, try grind more, but I going to make easier battle system in the future

Well I did by tanking the damage and using a lot of heal potions 

already easy

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I complete in 1 day no die

Nice

When do you think the next update will go out? It was a fun game to play so i was just wandering...

after I finished some of my other projects 

ok thanks

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Hi may I ask you? How do you make that sidebar? I’m just making twine game so I can play as I wait for the next update. I mean like what code do you uses

Just use sugarcube twine

Sugarcube Version of twine, already come pre installed with sidebar, no need to code it yourself

thanks!!

Any chance to get a version for Android ?

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you can download it and play it on joiplay

The first fight is broken as the Slime obviously cheats. Maybe it'd be more in your interest to have a win condition for the first fight instead of something that just makes me want to rage quit.

It's not fun to lose when it's clearly not your own fault.

Fight system will be make easier in next update

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Enjoyed the game1

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thanks for playing 

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Thanks for playing 

loved it all :3

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Thanks for playing

Great game, take your time with it and stress

Thanks for playing

very cool game. i enjoyed it a lot.

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Thanks for playing, stay tuned for the next update

good game, when second chapter?

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Thank for playing, unfortunately I can't predict yet when next chapter will be released, because of my other projects. So, stay tune.

may i ask what ai are u using?

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For this game i use Novelai

I've been trying to pay attention but so far enemy attacks seem to be completely random and all seem to be able to do at least 2 types of attacks, si ut just feels like my losses are purely bad luck.am I missing any potential 'tells' to what the enemy might be doing?

aside from this my only issue is that I cant tell how many more days I have doubled xp or how many of a given item I have

Double exp effect end when you sleep, you must always use that item double exp when you wake up. For Inventory, I still need to find a way how to code it into the game

Some enemy like rats only have one move, and when the enemy have two move, it's easier to predict how to defeat that enemy. Example: the enemy only use rock and scissors, so you can always use rock to defeat them, or at least get a tie, and no chance they can defeat you In any way.

Well its a bit of a shame all the demons seem to have access to all 3 making each turn truely random, but I managed to get to the end so I guess I shouldnt complain

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Yeah, i just got a suggestion from another player to add a move call "silence" , it make enemy can't use certain move, but i still need to consider how to add it into twine coding. maybe i need to add "Poison" also, making it easier to player to defeat enemy.

Or maybe a way to get an idea of what attack theyre gonna use? I'm not sure when the game decides what attack the enemy uses but it could be interesting if there was some kind of hint to what they were doing? I definately think this combat stystem has a lot of potential ways to take i

Yeah it has so  many possibilities

but adding it maybe can ruin the code, i'll see what i can do

some enemies have 2 types of attack, they are easy to defeat because there always attack that you can attack enemy and you would have same attack or you deal damage. enemies that are not limited and can use 3 attacks are much harder. enemies tries to remember your pattern, so you can play from this.

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Just finished the first chapter and i already love it keep it coming I’m excited for the next growth stages for the characters and updates 💋❤️❤️❤️❤️❤️

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Thanks for playing

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Can you make several links or change dropbox to something else? It makes link inaccessible when too many people try to download like right now.

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Okay , thanks for the report

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Already add mega link thanks for the info